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Technical Artist

Technical Artist

Client of Edison Search

• At least 4 years of experience as a technical artist
• Experience in AA Game art, styles, looks, and optimization parameters
• Expert understanding of Maya, Blender, or 3DsMax
• Thorough understanding of UV/Color Channels, Light baking, Volumetric effects, and Modelling IO

• Experienced with at least whole game pipeline interface as an active tech artist
• Experienced I/O Assets Pipeline, Zookeeping, or any assets library tool user.
• Experienced Profiler for Adreno and Mali chipsets
• Ability to compress and encode textures in Photoshop using scripts
• Ability to create custom tools for workflow improvement in QTPy,
• Familiarity with C#, JS, MEL, and Python.

Plus Points
• Expert knowledge of UE4
• Experienced with Shader language and realtime technologies i.e HLSL, DirectX, and OpenGL
• Working knowledge of versioning software i.e. Git and Project management softwares e.g. JIRA
• Rigging and skinning tool creation
• Experience with Large/Open world maps

Maximum file size: 78 MB.
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Job Overview
Offered Salary
AED 12,000 to AED 15,000
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